Comprehensive Game Development Project Template

More product-development templates

Streamline your educational game development process with our Comprehensive Game Development Project template. This template guides you through every stage, from brainstorming game concepts to releasing the final product.

Using Priority Matrix, ensure timely delivery and high-quality outcomes by managing tasks such as team assembly, development timelines, testing, and post-release support. Perfect for educational game developers aiming to produce engaging and effective K-12 learning tools.

Get this template on priority matrix

Comprehensive Game Development Project for Priority Matrix

Comprehensive Game Development Project in Priority Matrix

Manage all aspects of game development from ideation to release with this comprehensive project template.

You can start using Comprehensive Game Development Project or other Product-Development Project Templates with Priority Matrix in just a few steps:

  1. Click to sign in or create an account in the system
  2. Start adding your items to the matrix
  3. If you prefer to use the Mac and Windows app download Priority Matrix and take your data with you
If you have any questions and you can't find the answer in our knowledge base, don't hesitate to contact us for help.


Proposed Tasks

Critical & Immediate

  • Brainstorm Game Concepts (due in 1 week)
    ☐ Brainstorm innovative and educational game concepts ☐ Research market trends ☐ Get team feedback
  • Pitch Game Concept (due in 3 weeks)
    ☐ Prepare and present pitch ☐ Collect and incorporate feedback
  • Plan Development Timeline (due in 5 weeks)
    ☐ Break project into tasks ☐ Assign tasks to team members ☐ Set deadlines
  • Conduct User Testing (due in 12 weeks)
    ☐ Arrange user testing groups ☐ Collect and analyze user feedback
  • Release Game (due in 16 weeks)
    ☐ Launch game on chosen platforms ☐ Monitor for any immediate issues

Critical & Not Immediate

  • Develop Game Design Document (due in 2 weeks)
    ☐ Outline game mechanics ☐ Define art and sound requirements ☐ Document technical specifications
  • Assemble Development Team (due in 4 weeks)
    ☐ Identify required roles ☐ Hire or assign team members
  • Finalize Game for Release (due in 14 weeks)
    ☐ Make final adjustments based on user feedback ☐ Prepare game for distribution

Not Critical & Immediate

  • Start Game Development (due in 6 weeks)
    ☐ Begin coding ☐ Create art assets ☐ Compose soundtracks
  • Test Game Prototypes (due in 10 weeks)
    ☐ Perform internal testing ☐ Fix identified bugs
  • Plan Marketing Campaign (due in 15 weeks)
    ☐ Develop marketing strategy ☐ Prepare promotional materials

Not Critical & Not Immediate

  • Implement Future Updates (ongoing from 20 weeks)
    ☐ Develop and test new features or content ☐ Release updates to users
  • Monitor Game Performance (ongoing from 18 weeks)
    ☐ Track user engagement and satisfaction ☐ Collect and analyze data for improvements
  • Plan Future Updates (ongoing from 19 weeks)
    ☐ Brainstorm new features or content ☐ Plan development timeline for updates
  • Post-release Support (ongoing from 17 weeks)
    ☐ Address user feedback and issues ☐ Release updates and patches as necessary